﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace ManagedDLL
{
    [Serializable]
    public class VectorObject
    {
        public float x;
        public float y;
        public float z;

        public VectorObject()
        {
            this.x = 0;
            this.y = 0;
            this.z = 0;
        }

        public VectorObject(float x, float y, float z)
        {
            this.x = x;
            this.y = y;
            this.z = z;
        }
    }
}
